Online and Umbrella Corps share quite a bit in common, as they both featured similar gameplay styles, attracted a small, dissatisfied player base, and were totally abandoned within a year of their respective releases. A ham-fisted attempt at dressing up an underdeveloped tactical shooter as a Resident Evil title, it was considered to be one of the series’ lowest moments, though, fortunately, it was relegated to spin-off territory. This wasn’t the only horror-centric title too be desperately rung through the multiplayer shooter ringer, either, as Capcom’s Umbrella Corps, which debuted two years later in 2016, was met with a similar reception. RELATED: 10 Horror Games To Play If You Liked Resident Evil 2 FEAR-R-FEAR 0/20 51.116.189.160:27888 SEC2 - Wastewater 3. After all, they proved their worth in the genre with the massively successful Gotham City Imposters-oh wait… no, they didn’t. Monolith was pretty far removed from the franchise by the time the title debuted, but if one team could be trusted to rescue this disaster, it would have been them.
series was likely doomed from the start, but handing the IP to a team with infinitely less experience with the subject matter was a recipe for further disaster. is a series of first-person shooter survival horror video games developed by Monolith Productions. To be perfectly honest, an online-only entry in the F.E.A.R. Rather, it was handed off to Inplay Interactive, a Korean team that would go on to produce such hits as LEGO Incredibles and LEGO Marvel Superheroes 2. Online wasn’t even developed by Monolith. If there’s one gameplay element that doesn’t belong in a tactical multiplayer, it would have to be jumpscares.īeyond all that, F.E.A.R.
Additionally, though it featured a quote-unquote “fear” gameplay mode, it only darkened the PvP maps and threw in a few completely unnecessary jumpscares. With scarcely more than a very vague connection to the previous games, it felt akin to a Resident Evil title as seen through the lens of a bloated military shooter-think Resident Evil 6, but even more vapid and directionless. RELATED: 15 Retro Titles That Are Way Scarier Than Modern Horror Titlesįurthermore, for a game that literally had the term “fear” in the name, F.E.A.R. Players could only have a maximum of three tickets, and new tickets could only be earned in eight-hour increments, meaning that players unwilling to spend any actual money on the game would be left out in the cold for long periods of time-not a particularly successful method of growing and maintaining a player base, to say the least. As with all slapdash free-to-play titles, it featured a tacky, obtrusive ticket system whereby players had to pay a virtual ticket to enter an online match. Featuring PvP and PvE elements, this outing in the horror FPS franchise felt like a husk of a title a Call of Duty wannabe which felt a lot more like early days of Crytek’s Warface. Online was something of a trendsetter in that it laid some of the groundwork for free-to-play competitive online shooters to follow-that groundwork being an example of how not to make a game. Retrieved August 10, 2012.In a way, F.E.A.R.
OFFLINE SZAR October, PC Specs Revealed". ^ a b Makuch, Eddie (29 September 2014).series has received "generally positive" reviews according to Metacritic. However, the game shut down its servers on due to lack of support and patches. The game entered open beta on October 8 and was meant to be released on October 17 on Steam. The new testing period ushered in new maps, a new scenario, an enhanced crafting system allowing players to craft exclusive items and numerous bug fixes. Online would enter closed beta beginning May 26, 2014.
The storyline of the game is paralleled to F.E.A.R. The return of Soul King mode was also announced. The game featured a four-player co-op option along with the traditional demolition and deathmatch game modes. Online that was unveiled to the public by launching the official site in 2013. 2: Project Origin) though Fettel is against Point Man killing Alma and the baby.Īeria Games and Warner Brothers developed a free-to-play online multiplayer game called F.E.A.R. This game is the third and final game in the main series where the player takes control of the Point Man again, who teams up with his brother Paxton Fettel (who was killed by him in F.E.A.R.) to stop Alma Wade from giving birth (after raping Michael Becket in F.E.A.R.